Agent skill · vasilyu1983

gamedev-roblox

Creates Roblox experiences from empty Studio place to published world. Use when starting, building, validating, or shipping a Roblox game.

What it needs

About 9k tokens when loaded.

What this skill does

Roblox World Creation Use this skill to take a Roblox experience from empty Studio place to a published, retainable world using the engine, language, and platform reality of July 2026. It covers the durable build spine (greybox → first playable → detail → ship) and fences the volatile platform layer (rates, limits, renamed APIs) so you teach what is true today, not what was true in 2023 — or in May 2026 (the RFY discovery algorithm, DataStore budget model, and 2D UGC publishing rules all materially changed since then; see the dated corrections in references/discovery-economy-policy.md and references/luau-and-architecture.md). This is a software/game-development domain skill. It is self-contained: pick the stage you are in, load the one reference for that stage, do the work, verify volatile claims before quoting them. Quick Reference Stage Read or Run Durable default (Jul 2026) ------- ------------- ---------------------------- Setup & toolchain references/setup-and-toolchain.md Studio + Rojo + Rokit + Wally for git-native teams; Script Sync (Full Release since Jun 2026, Team-Create compatible) if you need Team Create; default.project.json defines the DataModel tree Language & architecture references/luau-and-architecture.md --!strict Luau; task.wait/spawn/defer never wait()/spawn(); server-authoritative; RemoteEvent + UnreliableRemoteEvent for high-frequency; ProfileStore for player data Build the world references/world-building.md Greybox in Parts first; 1 stud ≈ 0.28 m; StreamingEnabled = true; Unified Lighting LightingStyle = Realistic + PrioritizeLightingQuality (the old Technology enum is deprecated) Performance & traps references/performance-and-traps.md Anchor static parts; transparency 0 or 1 only; disconnect every connection; UpdateAsync + session lock + BindToClose; WaitForChild in LocalScripts Discovery, economy, policy references/discovery-economy-policy.md Design for RFY's 28-day, 3-phase retention model (Day 1 / Day 2–7 / Day 8–28; rewritten Jun 2026 — …

How to use it

Reference it in AdaL, Claude Code, Cursor or any coding agent — nothing to install:

@skills vasilyu1983/gamedev-roblox

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