Agent skill · software engineering · sickn33
premium-3d-website
Guidelines for building premium 3D websites, focusing on custom WebGL shaders, post-processing, physics-based interactions, smooth animations, preloaders, and device optimization.
Why this skill is useful
Provides architectural guidelines and code patterns for advanced WebGL implementations that the AI wouldn't reliably generate on its own.
What it needs
Requires cannon, draco, react-three-fiber, threejs installed locally. About 3k tokens when loaded. Last updated 2026-08-07. 44,571 stars on the source repository.
What this skill does
Premium 3D Website Overview This skill provides architectural guidelines and code patterns for developing premium, high-end 3D websites. It targets developers looking to implement advanced WebGL visual effects, custom shader pipelines, interactive physics elements, and immersive page transitions while maintaining high performance. When to Use This Skill Use when designing premium or award-winning creative websites with 3D elements. Use when integrating Three.js, React Three Fiber (R3F), or Spline with custom shaders (GLSL). Use when implementing post-processing effects like bloom, depth-of-field, or custom film grain. Use when designing interactive preloaders and high-performance asset loading strategies. Use when optimizing complex 3D scenes for mobile responsiveness and performance. How It Works Step 1: Establish the Render Loop and Scene Architecture Setting up a robust WebGL context with proper resize handling and performance-friendly pixel ratios is crucial. Keep pixel ratios capped at a maximum of 2 to avoid rendering too many pixels on high-DPI screens. Step 2: Implement Shader Effects and Post-Processing Incorporate post-processing pipelines (using EffectComposer or @react-three/postprocessing) to add bloom, chromatic aberration, depth of field, or film grain. Keep pass counts low and combine custom fragment shaders to minimize draw calls. Step 3: Integrate Interactive Physics and Motion Utilize physics frameworks (such as Cannon.js or Rapier) or procedural spring animations to make 3D objects react to mouse hover, drag, and click inputs with organic feedback. Step 4: Asset Pipeline and Preloader Optimize 3D models (using Draco compression) and load them using custom loading managers. Render interactive preloaders to entertain users while heavy assets are fetched in the background. …
How to use it
Reference it in AdaL, Claude Code, Cursor or any coding agent — nothing to install:
@skills sickn33/premium-3d-website--7880da