Agent skill · design visual · sickn33

emil-design-eng

Use when designing or reviewing polished product UI with Emil Kowalski-inspired animation, interaction, and component craft guidance.

Why this skill is useful

Provides specific design principles and UI animation guidelines that enhance the AI's ability to create polished interfaces.

What it needs

About 1k tokens when loaded. Last updated 2026-08-07. 44,571 stars on the source repository.

What this skill does

Design Engineering Detailed Guide Read the detailed guide before executing this skill. It retains the complete procedure and reference material. Treat its safety, prerequisites, and validation requirements as mandatory. For focused work, load the relevant sections; for end-to-end work, read the guide completely. When to Use Use when the user asks for UI polish, product design critique, animation direction, or high-craft component decisions. Use when reviewing frontend code for motion quality, easing, duration, physicality, interaction feedback, or subtle interface details. Use when building or refining React, Tailwind, CSS, or Framer Motion interfaces where taste and perceived quality matter. Limitations This skill provides design engineering judgment; it does not replace project-specific product requirements, accessibility testing, or real-device motion review. Verify framework versions, installed dependencies, and rendered behavior before treating animation or UI recommendations as production-ready. Do not apply these rules mechanically when an existing brand system, platform convention, or user requirement calls for a different interaction language.

How to use it

Reference it in AdaL, Claude Code, Cursor or any coding agent — nothing to install:

@skills sickn33/emil-design-eng--6d0617

View the source on GitHub

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