Agent skill · creative production · samuraigpt

muapi-ai-fight-scene

Generate a high-cut-density action / fight scene by first composing a 16-cell storyboard image, then driving Seedance 2.0 image-to-video off that storyboard. Stacks GPT-Image-2 (character sheet + storyboard), Nano-Banana-2 (environment concept), and Seedance 2.0 i2v.

Why this skill is useful

Adds a complete workflow for generating high-density action scenes with executable prompts and structured outputs that the AI cannot generate on its own.

What it needs

Requires muapi installed locally. About 5k tokens when loaded. Last updated 2026-08-04. 3,990 stars on the source repository.

What this skill does

AI Fight Scene Generator Generate a high-cut-density action / fight scene by first composing a 16-cell storyboard image, then driving Seedance 2.0 image-to-video off that storyboard. The core idea: action tension comes from cut density, not single-shot quality. Forcing the video model to follow a pre-drawn 4×4 storyboard grid gives you 16 distinct shots in a 15-second clip — landing punches, reverse angles, ECUs, whip-pans — that no t2v prompt could choreograph on its own. Inputs Name Type Required Default Description :--- :--- :--- :--- :--- characterdescription text yes — Full physical description of the fighter(s). Asymmetric details (eye colour, scar side, holster on left hip) help the model preserve identity across panels. environmentdescription text yes — The scene setting — e.g. "cyberpunk wet back-alley, neon kanji signage, Stray-game aesthetic, rain on chrome." actionscript text yes — The action beat — prose or numbered beats. E.g. "Hero is cornered → blocks first punch → counter-elbow → throw opponent into trash cans → finisher." styledirection text no cinematic action film, anamorphic lens, high contrast, motion blur on hits Aesthetic / look tags applied to every frame. duration int no 15 Final video length in seconds. The storyboard's 16 cells map roughly 1 shot per second at default. aspectratio text no 16:9 Output aspect — 16:9 cinematic, 9:16 vertical, 1:1 square. Steps Phase A — Character Sheet Generate a clean turnaround-style character sheet using muapi image generate (model=gpt-image-2-text-to-image): Prompt: Character reference sheet of {{characterdescription}}. Three views — front, 3/4, profile — on a neutral grey backdrop. Studio lighting, full body, no text overlays, photoreal. Asymmetric identifying details preserved on the correct side. {{styledirection}}. Aspect ratio: 3:2 Present the character sheet and confirm identity details look right before proceeding. This image becomes reference #1 for later phases. …

How to use it

Reference it in AdaL, Claude Code, Cursor or any coding agent — nothing to install:

@skills samuraigpt/ai-fight-scene

View the source on GitHub

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