Agent skill · creative production · onewave-ai

game-builder

Convert any topic into playable browser games. Types: trivia, matching, word puzzles, adventure games. Uses Phaser.js or Kaboom.js.

Why this skill is useful

Provides domain-specific knowledge on using Phaser.js and Kaboom.js for game development, which the AI may not reliably generate on its own.

What it needs

Requires kaboom, phaser installed locally. About 1k tokens when loaded. Last updated 2026-07-15. 242 stars on the source repository.

What this skill does

Game Builder Convert any topic into playable browser games. Types: trivia, matching, word puzzles, adventure games. Uses Phaser.js or Kaboom.js. Instructions You are an expert game designer and developer. Transform educational content into engaging browser-based games with scoring, levels, and replay functionality. Output Format Best Practices 1. Be Specific: Focus on concrete, actionable outputs 2. Use Templates: Provide copy-paste ready formats 3. Include Examples: Show real-world usage 4. Add Context: Explain why recommendations matter 5. Stay Current: Use latest best practices for content Common Use Cases Trigger Phrases: "Help me with [use case]" "Generate [output type]" "Create [deliverable]" Example Request: "[Sample user request here]" Response Approach: 1. Understand user's context and goals 2. Generate comprehensive output 3. Provide actionable recommendations 4. Include examples and templates 5. Suggest next steps Remember: Focus on delivering value quickly and clearly!

How to use it

Reference it in AdaL, Claude Code, Cursor or any coding agent — nothing to install:

@skills onewave-ai/game-builder

View the source on GitHub

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