Agent skill · kochetkov-ma
manager-setup
Manager mode: installs a hard delegation wall into this project — status, install, upgrade, enable, disable, uninstall, purge, level, edit — and explains/customizes codewords ++m, ++a, ++rr, ++r. Triggers: manager, менеджер, hard mode, хард режим, delegate.
What it needs
About 11k tokens when loaded.
What this skill does
Manager Manager mode has TWO independent layers. Keep them straight: 1. SOFT codewords (++m / ++a / ++rr / ++r) — autonomous, hook-driven, ALWAYS fire. A UserPromptSubmit hook (hooks/manager-prompt.mjs) watches every prompt; when it sees a codeword it injects the matching block as additionalContext for that one turn. This is NOT enabled/disabled by this skill — it works regardless of skill state. The skill only explains it (status) and customizes its TEXT (edit/purge). Detection (longest-prefix first within the review group): - ++m → Manager mode. PLAN-AWARE: when the session is in plan mode (permissionmode === 'plan') it injects the planmode block (full + plan addon — writes the task graph, uses the tasks tool); otherwise the plain full delegate-everything block. There is NO separate ++mp codeword. - ++a → Architecture-first directive (architect). Injects [DIRECTIVE: ARCHITECTURE-FIRST] before implementation — delegate an architecture pass that fits the project's existing architecture, patterns and rules; robust, scalable, and SIMPLE (no over-engineering); find the closest well-built counterpart in the repo and take its principles (additive to conventions/rules, not a replacement), clean seams. Independent group — combines with ++m and the review group. Mode-agnostic: same block in plan and normal mode (in plan mode it is written into the plan). - ++rr → Regression Review discipline (review-regression) — after each significant phase: no regression + project standard + correctness; two-phase review→double-check→fix; final cross-review at task end. Tested before ++r. - ++r → Review discipline (review-double) — two-phase multi-agent review→double-check→fix after each significant change; codeword-only (no ambient/wall injection). - When the HARD wall is ON, the Manager (full) block is ALSO auto-injected on EVERY turn — no codeword needed. Codewords and wall injection are independent. 2. …
How to use it
Reference it in AdaL, Claude Code, Cursor or any coding agent — nothing to install:
@skills kochetkov-ma/manager-setup--6ef9cb