Agent skill · design visual · aiskillstore
art-style-creator
Create and define visual art styles for projects. Use when user wants to establish an art direction, create a style guide, define visual language, document aesthetic choices, or create consistent artwork guidelines for games, illustrations, animations, or other visual media.
Why this skill is useful
Provides a structured approach to defining visual art styles that the AI wouldn't reliably generate on its own.
What it needs
About 5k tokens when loaded. Last updated 2026-08-07. 405 stars on the source repository.
What this skill does
Art Style Creator This skill guides the creation of comprehensive art style definitions for visual projects. Workflow Step 1: Vision & Context Gather project context: 1. Project type: Game, illustration, animation, UI, branding 2. Target audience: Age group, cultural context 3. Vision statement: 2-3 sentences describing the visual direction 4. Key words: 5-7 words capturing the style essence 5. Primary influences: Reference styles, artists, or works Step 2: Color Palette Define the color system. See color-theory.md for detailed guidance. Ask for: Palette type: Monochromatic, analogous, complementary, triadic, etc. Dominant color (60%): Background, large areas Secondary color (30%): Supporting elements Accent color (10%): Highlights, focal points Mood alignment: Match colors to intended emotion Forbidden colors: Colors to avoid and why Step 3: Line Work Establish line characteristics. See line-and-shape.md for details. Define: Outline approach: Full / Partial / None / Color holds Base weight: Thin / Medium / Thick (with pixel/pt measurement) Quality: Clean / Sketchy / Geometric / Organic / Calligraphic Weight variation: Different weights for FG/MG/BG Line color: Black / Dark local color / Color holds Step 4: Shape Language Define shape characteristics. See line-and-shape.md. Specify: Dominant shape: Circle (friendly), Square (stable), Triangle (dynamic) Complexity level: Simple / Moderate / Complex Edge treatment: Sharp / Rounded / Mixed Character shapes: Heroes, villains, NPCs Environment shapes: Architecture, nature, props Silhouette priority: High / Medium / Low Step 5: Composition Set layout rules. See composition-lighting.md. …
How to use it
Reference it in AdaL, Claude Code, Cursor or any coding agent — nothing to install:
@skills aiskillstore/art-style-creator