Agent skill · creative production · aiskillstore

ai-music

Generate AI music on RunComfy via the `runcomfy` CLI — a smart router across the music-model catalog. Routes to ElevenLabs AI Music Generation (premium 44.1 kHz stereo vocal tracks, 5 s–5 min, $0.0083/s) and ACE Step / ACE Step 1.5 (StepFun-AI open-weights, tag-driven composition, multilingual lyrics, $0.0002–0.0003/s, ~27× cheaper), plus ACE Step audio-inpaint (regenerate a time range inside an existing track) and ACE Step audio-outpaint (extend a track before or after). Picks the right model for the user's actual intent — premium vocal hook, cheap background music library, multilingual pop song, repair a bad chorus, lengthen a 30 s draft into a 2 min cut — and ships each model's documented prompting patterns plus the minimal `runcomfy run` invoke. Triggers on "generate music", "make a song", "AI music", "background music", "instrumental track", "soundtrack", "jingle", "theme music", "royalty-free music", "compose", "music with lyrics", "extend music", "fix this song", "inpaint music", or any explicit ask to generate or edit music.

Why this skill is useful

Adds executable commands for generating and editing music using the RunComfy CLI, including model selection based on user intent.

What it needs

Requires @runcomfy/cli installed locally. Requires runcomfy account access. About 7k tokens when loaded. Last updated 2026-08-07. 405 stars on the source repository.

What this skill does

AI Music Generate AI music on RunComfy through one CLI — vocal songs, instrumentals, jingles, game loops, multilingual covers. This skill picks the right model from the RunComfy catalog based on the user's actual intent and ships the documented prompting patterns + the exact runcomfy run invoke for each. runcomfy.com · Audio models · CLI docs Install this skill Powered by the RunComfy CLI Step 1 — install (one of, see the runcomfy-cli skill for details): Step 2 — sign in (or set RUNCOMFYTOKEN env var in CI / containers): Step 3 — generate music: CLI deep dive: runcomfy-cli skill. --- Pick the right model for the user's intent Text-to-music (generate from scratch) — newest first ACE Step 1.5 — acestep-ai/ace-step-1.5/text-to-audio Latest ACE Step generation. 50+ language vocal support, refined structured-lyric handling, $0.0003/s. Open-weights (Apache 2.0). Pick for: multilingual launches, vocal songs in non-English, hero-quality ACE output. Avoid for: maximally polished commercial vocal hooks (try ElevenLabs Music) or cost-sensitive batches (try base ACE Step). ElevenLabs AI Music Generation — elevenlabs/elevenlabs/music-generation Premium 44.1 kHz stereo, 5 s–5 min, section-level control (Intro/Verse/Chorus/Bridge), multilingual vocals, commercial-friendly. $0.0083/s (~27× ACE Step). Pick for: hero brand campaigns, polished vocal hooks, premium commercial cuts, ad music. Avoid for: high-volume drafts / background music libraries — cost dominates. ACE Step (base) — acestep-ai/ace-step/text-to-audio (default for cost-sensitive work) Original ACE Step. Tag-driven composition, optional lyrics, 5–240 s stereo. $0.0002/s — cheapest CLI-reachable music model on RunComfy. Pick for: background music libraries, jingles, game loops, drafts, cost-sensitive iteration. Avoid for: premium vocal hooks — use ElevenLabs Music or ACE Step 1.5. …

How to use it

Reference it in AdaL, Claude Code, Cursor or any coding agent — nothing to install:

@skills aiskillstore/ai-music

View the source on GitHub

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